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VTT Projection

VTT (Virtual TableTop) projection allows sharing and incrementally revealing hexroll maps with your players, as well as illustrating encounters and exploration with tokens.

VTT

As a referee you can reveal hexes or dungeon areas to your players. You can also add, delete and control PC, NPC and monster tokens. Players can only control PC tokens.

Starting a VTT session

To turn VTT mode on click the map toggles button and then click the Share button.

VTT Start

A window will them pop up with a link that you can share with your players.

VTT Join

Hex map controls

Revealing Hexes

To reveal or conceal hexes, hold down the Spacebar key and click any hex. Clicking a hex for the first time will partially reveal it, showing the players what kind of terrain is there.

VTT Join

Clicking the same hex another time will fully reveal the hex, including any settlement or dungeon symbol and any trail lines.

VTT Join

Indicating Hexes

It is sometimes useful to highlight, or indicate hexes to your players when guiding or delivering lore. To indicate hexes to your players, hold down the F key and click any hex you wish to indicate. Release the key to clear any indicated hex.

Dungeon maps controls

Revealing and concealing dungeon areas

To reveal or conceal dungeon or cave areas, hold down the Spacebar key and click any area on the map.

Dungeon Area Reveal

Adding tokens

To add tokens to dungeon maps, hold down the T key and click the position you would like the token to be added to.

Tokens Dialog

Tip

Use the Token Tags field to quickly filter tokens by category

Some tokens will have a torch or a lantern symbol overlay.

VTT Token

This means that the token is also has a simulated light source. A torch symbol indicates a short range light source and a lantern symbol indicates a long range light source. You must have at least one light source token in the map for the players to see anything.

Note

Even after adding a token with a light source, you will still need to reveal or conceal areas. This is, for example, how you can emulate closing and opening dungeon doors.

Removing tokens

To remove tokens, hold down the K key and click the token you wish to remove.

Changing tokens / using external tokens

You can edit any token by double-clicking it:

Token Settings

Color

Changes the color of any built-in token and the color of its label

Semi-transparent

Changes the opacity of the token (useful to indicate when characters are invisible for example)

label

Adds a label to the token

Light radius

Controls the light radius the token has (but map areas must still be revealed using spacebar)

Allow using PNG images as tokens via a URL. Note that the URL must be accessible by all players.

Scale factor

Allows scaling up the token size

Lock in place

Prevents moving or rotating the token. Useful for scenery tokens for example.

Battlemaps

Any hex in the map can double as a battlemap. Simply zoom into the hex and place tokens on the grid.

tokens

Disconnecting and reconnecting

Press the Share button again to disconnect from the VTT session.

VTT Disconnect

Players can disconnect by closing their browser tab. The VTT session will clear only if everyone is disconnected.

Tip

If you accidentally closed one of the VTT participating browsers, even if it's the referee browser, you can still join the sandbox session if there's at-least one browser connected.