VTT Projection
VTT (Virtual TableTop) projection allows sharing and incrementally revealing hexroll maps with your players, as well as illustrating encounters and exploration with tokens.
As a referee you can reveal hexes or dungeon areas to your players. You can also add, delete and control PC, NPC and monster tokens. Players can only control PC tokens.
Starting a VTT session
To turn VTT mode on click the map toggles button and then click the Share button.
A window will them pop up with a link that you can share with your players.
Hex map controls
Revealing Hexes
To reveal or conceal hexes, hold down the Spacebar
key and click any hex. Clicking a hex for the first time will partially reveal it, showing the players what kind of terrain is there.
Clicking the same hex another time will fully reveal the hex, including any settlement or dungeon symbol and any trail lines.
Indicating Hexes
It is sometimes useful to highlight, or indicate hexes to your players when guiding or delivering lore.
To indicate hexes to your players, hold down the F
key and click any hex you wish to indicate. Release the key to clear any indicated hex.
Dungeon maps controls
Revealing and concealing dungeon areas
To reveal or conceal dungeon or cave areas, hold down the Spacebar
key and click any area on the map.
Adding tokens
To add tokens to dungeon maps, hold down the T
key and click the position you would like the token to be added to.
Tip
Use the Token Tags field to quickly filter tokens by category
Some tokens will have a torch or a lantern symbol overlay.
This means that the token is also has a simulated light source. A torch symbol indicates a short range light source and a lantern symbol indicates a long range light source. You must have at least one light source token in the map for the players to see anything.
Note
Even after adding a token with a light source, you will still need to reveal or conceal areas. This is, for example, how you can emulate closing and opening dungeon doors.
Removing tokens
To remove tokens, hold down the K
key and click the token you wish to remove.
Changing tokens / using external tokens
You can edit any token by double-clicking it:
Color
Changes the color of any built-in token and the color of its label
Semi-transparent
Changes the opacity of the token (useful to indicate when characters are invisible for example)
label
Adds a label to the token
Light radius
Controls the light radius the token has (but map areas must still be revealed using spacebar
)
Token PNG Link
Allow using PNG images as tokens via a URL. Note that the URL must be accessible by all players.
Scale factor
Allows scaling up the token size
Lock in place
Prevents moving or rotating the token. Useful for scenery tokens for example.
Battlemaps
Any hex in the map can double as a battlemap. Simply zoom into the hex and place tokens on the grid.
Disconnecting and reconnecting
Press the Share button again to disconnect from the VTT session.
Players can disconnect by closing their browser tab. The VTT session will clear only if everyone is disconnected.
Tip
If you accidentally closed one of the VTT participating browsers, even if it's the referee browser, you can still join the sandbox session if there's at-least one browser connected.